The yellow indicators indicate the current output of the panel again with 4 being the highest.
Empyrion solar panels in space.
Generally love thy survival constructor.
This just seems off to me.
There are no infinite sources in empyrion other than the trusty survival constructor and water so not dying and spending most of your time not just mining is pretty much about using energy efficiently.
As such it.
The best way to make use of solar energy is to set up device grouping in the control panel.
Is solar power in space supposed to suck.
15 solar panels isn t exactly massive heh in fact.
The further out you get in au from the sun the less efficient they are until the point it seems like they don t even work.
I have a space station with 15 solar panels facing the sun.
This means in order to make a base sustainable you re looking at a maximum of 300kw of consumption.
So if your solar output is not more than your consumption your batteries will never charge.
Do they not work in space or am i doing it wrong.
The green indicators indicate the efficiency maximum output of the panel with 4 green indicators being the best.
Which really doesn t make sense considering the platform is not only facing the sun 24x7 but is closer to the sun about even with the planet s equator but out towards its asteroid belt.
Solar panels work in space just fine.
If you read nothing else.
However their efficiency is based on how far the space playfield is from the sun along with angle to the sun.
Solar capacitors will always prioritize using solar energy before burning fuel.
All lights on them are full which means they are getting power.
Empyrion galactic survival.
I fully understand the need to limit this in full survival mode game but the server i run for my friends and i is a world i edit and tinker with and we d like to build some truely massive stuff including things like solar farms.
And 2 or even 4 small solar panels isn t enough.
The capacitor for the station is turned on but the station is not getting any power from the panels.
As a guide each panel can produce 50 60kw of power so you can produce up to about 1mw of power.
Is there an edit to the game options i can select or add manually to increase or remove this limit on my server.
I have a base on the planet that generates 1 5mw on solar but my platform in space only generates 572kw.
Let s talk about energy efficiency.
Get at least a dozen solar panels up and turn off things not in use and one should see batteries actually charging.
In addition any generators present in the base will not consume fuel as long as there is ample solar energy stored in capacitors to meet the base s power needs.